Agent Skill · gemini-md

gemini-live-api-dev

Use this skill when building real-time, bidirectional streaming applications with the Gemini Live API. Covers WebSocket-based audio/video/text streaming, voice activity detection (VAD), native audio features, function calling, session management, ephemeral tokens for client-side auth, and all Live API configuration options. SDKs covered - google-genai (Python), @google/genai (JavaScript/TypeScript).

Provider: gemini-md Path in repo: skills/gemini-live-api-dev/SKILL.md

Skill body

Gemini Live API Development Skill

Overview

The Live API enables low-latency, real-time voice and video interactions with Gemini over WebSockets. It processes continuous streams of audio, video, or text to deliver immediate, human-like spoken responses.

Key capabilities:

[!NOTE] The Live API currently only supports WebSockets. For WebRTC support or simplified integration, use a partner integration.

Models

[!WARNING] The following Live API models are deprecated and will be shut down. Migrate to gemini-3.1-flash-live-preview.

  • gemini-2.5-flash-native-audio-preview-12-2025 — Migrate to gemini-3.1-flash-live-preview.
  • gemini-live-2.5-flash-preview — Released June 17, 2025. Shutdown: December 9, 2025.
  • gemini-2.0-flash-live-001 — Released April 9, 2025. Shutdown: December 9, 2025.

SDKs

[!WARNING] Legacy SDKs google-generativeai (Python) and @google/generative-ai (JS) are deprecated. Use the new SDKs above.

Partner Integrations

To streamline real-time audio/video app development, use a third-party integration supporting the Gemini Live API over WebRTC or WebSockets:

Audio Formats

[!IMPORTANT] Use send_realtime_input / sendRealtimeInput for all real-time user input (audio, video, and text). send_client_content / sendClientContent is only supported for seeding initial context history (requires setting initial_history_in_client_content in history_config). Do not use it to send new user messages during the conversation.

[!WARNING] Do not use media in sendRealtimeInput. Use the specific keys: audio for audio data, video for images/video frames, and text for text input.


Quick Start

Authentication

Python

from google import genai

client = genai.Client(api_key="YOUR_API_KEY")

JavaScript

import { GoogleGenAI } from '@google/genai';

const ai = new GoogleGenAI({ apiKey: 'YOUR_API_KEY' });

Connecting to the Live API

Python

from google.genai import types

config = types.LiveConnectConfig(
    response_modalities=[types.Modality.AUDIO],
    system_instruction=types.Content(
        parts=[types.Part(text="You are a helpful assistant.")]
    )
)

async with client.aio.live.connect(model="gemini-3.1-flash-live-preview", config=config) as session:
    pass  # Session is active

JavaScript

const session = await ai.live.connect({
  model: 'gemini-3.1-flash-live-preview',
  config: {
    responseModalities: ['audio'],
    systemInstruction: { parts: [{ text: 'You are a helpful assistant.' }] }
  },
  callbacks: {
    onopen: () => console.log('Connected'),
    onmessage: (response) => console.log('Message:', response),
    onerror: (error) => console.error('Error:', error),
    onclose: () => console.log('Closed')
  }
});

Sending Text

Python

await session.send_realtime_input(text="Hello, how are you?")

JavaScript

session.sendRealtimeInput({ text: 'Hello, how are you?' });

Sending Audio

Python

await session.send_realtime_input(
    audio=types.Blob(data=chunk, mime_type="audio/pcm;rate=16000")
)

JavaScript

session.sendRealtimeInput({
  audio: { data: chunk.toString('base64'), mimeType: 'audio/pcm;rate=16000' }
});

Sending Video

Python

# frame: raw JPEG-encoded bytes
await session.send_realtime_input(
    video=types.Blob(data=frame, mime_type="image/jpeg")
)

JavaScript

session.sendRealtimeInput({
  video: { data: frame.toString('base64'), mimeType: 'image/jpeg' }
});

Receiving Audio and Text

[!IMPORTANT] A single server event can contain multiple content parts simultaneously (e.g., audio chunks and transcript). Always process all parts in each event to avoid missing content.

Python

async for response in session.receive():
    content = response.server_content
    if content:
        # Audio — process ALL parts in each event
        if content.model_turn:
            for part in content.model_turn.parts:
                if part.inline_data:
                    audio_data = part.inline_data.data
        # Transcription
        if content.input_transcription:
            print(f"User: {content.input_transcription.text}")
        if content.output_transcription:
            print(f"Gemini: {content.output_transcription.text}")
        # Interruption
        if content.interrupted is True:
            pass  # Stop playback, clear audio queue

JavaScript

// Inside the onmessage callback
const content = response.serverContent;
if (content?.modelTurn?.parts) {
  for (const part of content.modelTurn.parts) {
    if (part.inlineData) {
      const audioData = part.inlineData.data; // Base64 encoded
    }
  }
}
if (content?.inputTranscription) console.log('User:', content.inputTranscription.text);
if (content?.outputTranscription) console.log('Gemini:', content.outputTranscription.text);
if (content?.interrupted) { /* Stop playback, clear audio queue */ }

Limitations

Migrating from Gemini 2.5 Flash Live

When migrating from gemini-2.5-flash-native-audio-preview-12-2025 to gemini-3.1-flash-live-preview:

  1. Model string — Update from gemini-2.5-flash-native-audio-preview-12-2025 to gemini-3.1-flash-live-preview.
  2. Thinking configuration — Use thinkingLevel (minimal, low, medium, high) instead of thinkingBudget. Default is minimal for lowest latency.
  3. Server events — A single event can contain multiple content parts simultaneously (audio + transcript). Process all parts in each event.
  4. Client contentsend_client_content is only for seeding initial context history (set initial_history_in_client_content in history_config). Use send_realtime_input for text during conversation.
  5. Turn coverage — Defaults to TURN_INCLUDES_AUDIO_ACTIVITY_AND_ALL_VIDEO instead of TURN_INCLUDES_ONLY_ACTIVITY. If sending constant video frames, consider sending only during audio activity to reduce costs.
  6. Async function calling — Not yet supported. Function calling is synchronous only.
  7. Proactive audio & affective dialogue — Not yet supported. Remove any configuration for these features.

Best Practices

  1. Use headphones when testing mic audio to prevent echo/self-interruption
  2. Enable context window compression for sessions longer than 15 minutes
  3. Implement session resumption to handle connection resets gracefully
  4. Use ephemeral tokens for client-side deployments — never expose API keys in browsers
  5. Use send_realtime_input for all real-time user input (audio, video, text). Reserve send_client_content only for seeding initial context history
  6. Send audioStreamEnd when the mic is paused to flush cached audio
  7. Clear audio playback queues on interruption signals
  8. Process all parts in each server event — events can contain multiple content parts

Documentation Lookup

When MCP is Installed (Preferred)

If the search_docs tool (from the Google MCP server) is available, use it as your only documentation source:

  1. Call search_docs with your query
  2. Read the returned documentation
  3. Trust MCP results as source of truth for API details — they are always up-to-date.

[!IMPORTANT] When MCP tools are present, never fetch URLs manually. MCP provides up-to-date, indexed documentation that is more accurate and token-efficient than URL fetching.

When MCP is NOT Installed (Fallback Only)

If no MCP documentation tools are available, fetch from the official docs index:

llms.txt URL: https://ai.google.dev/gemini-api/docs/llms.txt

This index contains links to all documentation pages in .md.txt format. Use web fetch tools to:

  1. Fetch llms.txt to discover available documentation pages
  2. Fetch specific pages (e.g., https://ai.google.dev/gemini-api/docs/live-session.md.txt)

Key Documentation Pages

[!IMPORTANT] Those are not all the documentation pages. Use the llms.txt index to discover available documentation pages

Supported Languages

The Live API supports 70 languages including: English, Spanish, French, German, Italian, Portuguese, Chinese, Japanese, Korean, Hindi, Arabic, Russian, and many more. Native audio models automatically detect and switch languages.